March On Oz – mini-Gameplay!

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For today’s cheaply produced but lovingly crafted video from our studio in beautiful downtown Fairfax, we present a small sample of gameplay from some of our mini-games.  So, we are proud to present Gotta Eat Them All!, The Nome Invasion and Where Monkeys Dare.  For launch we also have Pumpkin Power, Nay Palm Training Day and Nome Herding.  After launch we will be adding  additional mini-games free to our players but for everyone else, they will be one meellion dollars!

Enjoy!

March On Oz: First Gameplay Video

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Here’s our first released gameplay video. It’s not a true trailer since we don’t have any non-game footage, expensive special effects, expensive VO  or other trailer-like things that took many weeks (or months) to produce and that distract (or cover up), a lack of true in-game footage. Instead, what you will see is a 100% pure gameplay from our upcoming game, March On Oz™.   Enjoy!

Live Nude Gameplay here!

And no, there are not any nude, naked or otherwise scantily clad beings in this video. We don’t need to rely on that stuff to help promote our game. 🙂

A bit slow in posting this…

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Blame it on me having to be the biz-dev guy for the last 48 hours. We posted a FRAPS yesterday evening of our adventurer creator in action and today we’ll have another FRAPS today that will show some more in-game fun stuff like an actual battle for a change. 🙂 So, it’s a daily double today!

Here’s the link to the YouTube trailer.

Screenshots, screenshots, screenshots!

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Well, we are almost there. The bug queue is down to minor issues, the final artwork is being placed and the final touches are being placed on the levels. So, it’s time to start showing off a bit more of our game. So, here’s some in-game screenshots including the first screenshot that shows an ongoing battle between some Ozians and Nomes. Enjoy!

Here’s a look at our main menu including an adventurer created by one of our programmers.

For a look at a meeting between Cayke, Locasta, Goldy (the Golden Thread trap) and an avatar check this out!

It’s not all yellow bricks, cake and waterfalls in our game, it’s a battle between the Ozians and the Nomes like this one.

And here’s another shot showing Goldy in action along with a nice explosion from a Pumpkin Bomb.

P.S. I also played an Android phone-based build of the game this weekend. We’ll have to make some changes to MoO to tailor it for the phones but hey, it’s a start. Hopefully we’ll be able to release this game on iOS/Android phones around the same time we do the PC/Mac builds.

With powers and abilities far beyond those of mortal men & women!

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Here’s a 360° look at some of our ‘all natural’ units from March On Ozincluding the Nay Palm Tree, Clock Tree, Gun Tree and Sticky Bun Tree. And since even trees can’t spring forth from  the Worlds of Oz™  fully formed, we have also found some photos from their Yearling Books and included them as well. Enjoy!

Green linkage here

The journey of a thousand miles begins beneath your feet

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As we get closer to truly beginning our journey through the Worlds of Oz, here’s the first cover of what we hope are many covers that our games receive. Courtesy of Indie Game Magazine  and our terrific team of artists, I’m proud to present the first March On Oz cover. So, mucho thanks to Chris Priestman and the folks at IGM for giving our game and our studio some early coverage.

Artastic linkage here.

Look up into the sky! It’s a eagle, It’s a witch, It’s a Winged Monkey!

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They may not be supermen, super-monkeys or super anything but our winged monkeys are here to help keep you safe as you travel through the Worlds of Oz. Remember the three rules though. First, they can only be called on three times during a battle. Second, hey cannot pick up large creatures. And third, never, ever feed them after midnight. Well, make that two rules and a shameless reference to one of my favorite Spielberg films brought on by our discussions today about how to place our camera for the game’s dialogue (most of which I wrote and for that, I most humbly apologize in advance).

Aerial linkage here

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