Assorted thank yous, bite-size and gathered together for tasty goodness.
Mike Crossmire – Mike was a friend of mine before he worked a day for me at Mythic. Mike was one of the earliest members of Old Mythic (pre-DAoC) and I’ve known him forever. Mike is a very talented artist, a hard and loyal worker and somebody who doesn’t come into work with an agenda other than helping to make great art. Well, other than trying desperately to survive in the lan-based shooters we played at OM, when Brian “The Assassin” Axelson would frag poor Mike repeatedly and the howls would shake the building. So, unless a team needs a talented artist who is also a killer at the latest and greatest FPS, Mike would be a great fit. And even if being that good at an FPS is a requirement, Mike is worth an exception. :)
Scott Jennings – We hired Scott at the perfect time. He really needed a job and we really needed a DB programmer who could code fast, code well, code cheap and who wanted to take a chance with a small barely funded team in Fairfax Virginia. He came in, saved our bacon (on more than one occasion) and I was proud that I hired him. Over the years we have certainly have at times wanted to express our opinions of what the other was doing rather, ahem, forcefully but he really came through for us when we needed him so many years ago. Much kudos to him for that.
Mark Gagne – After we did the deal with TA Associates, Mark came on-board as our CFO (the first true CFO we ever had). Even though he came in through TA (which of course made us sort of suspicious), Mark (and TA) proved that he was there for one reason only, to help us become a better company. I’m proud to say that I also considered Mark a friend and he did a heck of a job for us over the years. After the EA acquisition his job was done and he started his own company. He’s a very smart and talented guy and I still miss going out to lunch with him and talking sports and life (he was a die-hard Red Sox fan but nobody’s perfect).
TA Associates – After the success of DAoC, a number of VCs wanted a piece of Mythic as they loved the subscriber model and our ability to do a MMORPG for only 2.5M. TA was the best fit of any of those companies so we did a $32M deal with them. They got seats on our board and I got to know two of their people very well, John Meeks and Bruce Johnston. While investor/developer relations are never perfect, they were as good as their word when it came to their promise not to interfere in Mythic’s operations. They are a bright bunch and I learned many things from them.
Missy Castro – Missy was one of the first artists we hired and was part of the Old Mythic crew. She was (and I assume still is) talented, a fast worker and one of those people who is a joy to have in an office. She also had a really great dog who she would bring into the office. When she had to move (though for a happy reason) it was a sad day for me and everyone else at Mythic.
Richard Aihoshi – ‘Jonric’ – I’ve known a lot of writers/journalists over the years and I always considered Richard one of the best in the industry. Not only was he a great writer but Richard always treated us professionally and fairly. By this I mean that he didn’t look to score points by being a jackass while at the same time, he was also willing to speak critically about our games. One of the other things about Richard was that he never, ever broke an embargo (when journalists are shown things before they are ready for release at shows like E3, promo events, etc.) and when we spoke off the record about things, he never used any of those discussions in any way for his (or our) advantage. On a personal level, he is also a great guy and one of those people I looked forward to getting together with at E3, Mythic, etc. I definitely miss getting together with him.