What does WAR’s success or failure mean for the MMORPG market?

So, in an interview with MTV, I said that it was important for the MMORPG market for WAR to succeed. Of course, this point has been taken a bit out of context by a few people (no shock there) who seem to think I’m a bit full of myself or a way too proud of [...]

So, what’s up with this blog’s name?

So, about 20 years ago, Jessica Mulligan and I met with the folks at AOL (back before they were incredibly successful) to talk about doing games for them.  After the meeting, we were told by one of the really forward-thinking guys there that (wait for it) “Online games are a niche market and that they [...]